First Driver Swap and Team Races on 20th and 21st June 2025 – Everything You Need to Know
Our first official Le Mans Ultimate team races featuring live driver swaps are happening on Friday 20th and Saturday 21st June 2025.
These will be the first public test events of one of the game’s most complex and exciting features to date: the ability to hand over control of your car to a teammate mid-race. These races are an important technical milestone for us, and they mark the start of a new era for endurance racing in the sim.
If you’re planning to enter, read on carefully as there are a few important details to keep in mind.
What You Will Experience
During these events, you will:
- Join a team with at least one teammate and take turns driving the same car
- Execute live driver swaps in the pitlane using the in-game Multi-Function Display (MFD)
- Experience the thrill of long-format team racing with full multiclass grids
- Compete using skill-based matchmaking
These events are powered by RaceControl, and will be the first chance to test the full end-to-end team experience in a live, controlled environment.
This Is a Test Event – Expect Bumps in the Road
Driver swaps are one of the most technically demanding features we’ve ever implemented and whilst we have tested it extensively internally and with groups of community members, there’s no substitute for wide-reaching, real-world data.
Please be aware:
- Issues may occur – This is expected and part of the reason these events are being run.
- Driver Ratings (DR) will not be affected during this first event. That means you can race hard and have fun without worrying about any rating losses due to technical problems or early bugs. Please note Safety Rank (SR) will still be active.
- Skill-based matchmaking will still be in place, so you’ll be grouped with teams of similar ability for competitive balance.
If you encounter problems, please report them via our normal feedback channels in Discord so we can continue to refine and improve the feature for future events. Please keep feedback concise with as much detail as possible and without editorialising.
🔗 Known Issues
(Driver Swap-related bugs may not appear here until shortly before the event)
What You Need to Join
- Create a Team
All entries must be part of a team. You can create one inside the game or accept an invite from a friend.
→ Read the Team Creation and Management Guide - Assign Roles
Drivers, Engineers, and Managers all play a part. Make sure everyone on your team knows their role before joining the event. - Apply Your Custom Livery (Optional)
If you’re a RaceControl Pro or Pro+ user, you can upload a custom livery for your car. It’ll be visible to all drivers and spectators in the race.
→ Read the Custom Livery Guide - Register for the Event
Details on how to register and the specific format for the 20th and 21st June races will be announced via our social media and in-game RaceControl dashboard soon.
Event Details – The 6 Hours of Qatar
Key Info:
- Race Format: 6 Hours of Qatar
- Track: Lusail International Circuit
- Classes: Hypercar and LMGT3
- Grid Cap: Up to 38 cars per split
- Team Requirement: Minimum of 2 drivers per team (no solo entries) and maximum of 6 per team (including engineers)
- Sessions: 30 minute Practice/ 20 minute qualifying (Private)/ 6 Hour Race
Race Dates: Friday 20th and Saturday 21st June
Race Times (UTC):
UTC | Los Angeles (PDT) | New York (EDT) | London (BST) | Paris (CEST) | Dubai (GST) | Tokyo (JST) | Sydney (AEST) |
09:00 | 02:00 | 05:00 | 10:00 | 11:00 | 13:00 | 18:00 | 19:00 |
13:00 | 06:00 | 09:00 | 14:00 | 15:00 | 17:00 | 22:00 | 23:00 |
19:00 | 12:00 | 15:00 | 20:00 | 21:00 | 23:00 | 04:00 (next day) | 05:00 (next day) |
These start times will run on both Friday and Saturday, giving you six total opportunities to participate. Teams will be placed into splits using skill-based matchmaking to ensure balanced, competitive grids.
Registration will open soon – keep an eye on the in-game RaceControl Special Event dashboard for your chance to sign up and select your race slot.
Final Notes
These first events are just the beginning. As we gather data and refine the system, we’ll be expanding driver swaps to leagues, championships, and eventually more general online races.
Your feedback during this stage is vital, and your support makes these milestones possible.
So grab your teammates, assign those roles, and get ready to go racing—together.
We’ll see you on track.