Patch 1 – 12th March 2024 – Public Notes
General Updates
-
Fixed a crash when TGM option is enabled, often affecting triple screen users due to the default key combination
-
Fixed a crash type when joining/leaving a multiplayer server
-
Fixed dynamic rain drops not rendering on car surface
-
Changed online race starts so that cars can no longer move on the grid
-
Added additional logging for some issues, including loading getting stuck at 48% and joining servers to help us diagnose potential fixes
-
LMDh cars now correctly switch to EV mode at the start of a pit stop
-
Removed foreign characters from controller names that caused errors reading the file
-
Removed the possibility of getting in an enteral loop of practice results in single-player
-
Adjusted default Post Effects setting to Low to improve performance across a wider variety of hardware
-
Weather settings now save and load correctly
-
Player is no longer able to use more tyres then they have available
-
Fixed low starting virtual energy causing pit stops to be requested when they shouldn’t be
-
Fixed an issue causing Head Physics to be locked to a maximum of 10%
-
Increased rate of windscreen cleaning at pit stops
-
Increased strength of terrain ambient occlusion, for occluded areas in overcast lighting.
-
Fixed some issues where shadows would not work correctly on TV cameras. Minor improvements to shadows in general.
UI
-
Moved Tyre Manager and Setup menu option to the top navigation bar in race events for easier user access
-
Car wireframes have been removed and replaced with a top-down view of the car you are driving
-
Added virtual fuel and fuel capacity to setup screen
-
Fixed some areas of the game not translating to localised languages
-
Updated Triple Screen multiview tool graphics
-
Removed non-functional FFB settings
-
Special curb effect
-
Steer resistance effects
-
Car specific FFB
-
Input Devices
-
Added Asetek wheel default presets
-
Fixed default steering angle on Moza profiles
-
Adjusted Moza R9 Wheel base preset – fixed inverted steering
-
Use Simultaneous Shift Up & Down Neutral Activation now off by default
-
Updated G920 profile with corrected FFB settings and updated default assignments
-
Fixed Steering Torque Sensitivity Description and updated allowed range to be 100% to 200%.
AI
-
AI will now be placed on the grid in class order on events with no qualifying
-
AI now use proper race strategy in race only SP sessions
-
Improved AI tyre compound prediction at start of race
Online
-
Users are now prevented from driving off during pre-race countdown
-
Added an error notification for registering for an event when it’s full after we have started servers – please register at least 6 minutes before a session to be guaranteed a space
-
Those who have not validated their email will now receive a message to do so when trying to go online
-
There is now a countdown to the race start in monitor
-
Also removed the scary retire message if you are on grid
-
-
Fixed an issue of previously registered drivers showing up in other event pages
-
Fixed sometimes being sent to the wrong event when leaving a practice server
-
On race monitor screen you can now see the info for all sessions on the left
-
Event cards no longer appear blank on first launch
-
Updates to the online profile should now sync across multiple machines
-
Fixed some track maps being inverted on event cards
-
Time remaining in a race now updates live when time scaled are events are run online
-
Safety car has been removed from being displayed as an available car on the event ticker
-
Weird numbers in chat near the end of an online race removed
Circuits
-
Bahrain International Circuit
-
Removed rain from default weather
-
Fixed undercar shadows not applying to terrain decals
-
AI: minor updates, keep AI off curbs at penultimate turn.
-
Fixed some track limits errors
-
-
Fuji Raceway
-
Improved Mt Fuji material
-
Updated advertisements
-
Removed rain from default weather
-
Fixed undercar shadows not applying to terrain decals
-
Fixed incorrect brake markers at T1
-
Fixed floating props in pit garages
-
Minor terrain material updates
-
AI: Major review improved main driving line
-
Fixed some track limits errors
-
-
Circuit de la Sarthe (Le Mans)
-
Fixed undercar shadows not applying to terrain decals
-
AI: Minor revisions
-
Fixed some track limits errors
-
Prevented dust effects on some surfaces which should not have them
-
-
Autodromo Nazionale Monza
-
Moved Pit Box 5 which was in empty garage to occupied garage
-
Added missing TV screen on pitwall platform
-
Updated pit entry/out signs to standard WEC assets
-
Fixed undercar shadows not applying to terrain decals
-
AI: Minor revisions, stop AI overdriving at 2 Variante.
-
Fixed some track limits errors (Parabolica and slightly more lenient at Turn 1)
-
Small fixes to roadlines
-
-
Algarve International Circuit (Portimão)
-
Fixed undercar shadows not applying to terrain decals
-
AI: Fixed slow downs onto main straight
-
AI: Minor revisions
-
Fixed some track limits errors
-
-
Sebring International Raceway
-
Removed invisible collision barriers at main pit lane entry and IMSA pitlane entry
-
Fixed undercar shadows not applying to terrain decals
-
AI: Improved pit path
-
AI: Minor tweaks, stop AI over-driving some corners
-
Minor tweaks to track limits
-
-
Spa Francorchamps
-
Minor track limit revisions including T1 review
-
AI: Fixed AI clipping pit wall on initial entry
-
Vehicles
GTE
-
Aston Martin Vantage GTE
-
Removed push decal from door
-
Fixed number plates on 55 and 98 THOR WEC
-
Optimised shadow objects
-
Fixed missing mirrors in cockpit
-
Fixed hole in floor
-
Fixed headlights not reflecting in puddles
-
Updated headlight glow
-
Updated flag display
-
Corrected fuel estimate, was too low
-
Added gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h
-
-
Corvette C8.R GTE
-
Fixed issue with brake calipers
-
Added windscreen wear
-
Added rain light
-
Flag display settings
-
Fixed headlights not reflecting in puddles
-
Optimised shadow objects
-
Removed KM/H from HUD
-
Corrected fuel estimate, was too low
-
Add gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h
-
-
Ferrari 488 GTE EVO
-
Optimised shadow mesh
-
Fixed issue with brake calipers
-
Fixed missing rear wing end plate
-
Added rain light
-
Add gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h
-
Added 12.5kg of weight penalty for non Le Mans tracks
-
-
Porsche 911 RSR-19 GTE
-
Fixed gap in centre mirror that could be seen on onboard cameras
-
Fixed mesh issue below driver side door
-
Fixed position lights not showing on certain LODs
-
Fixed headlights not showing in puddles
-
Made rain light a lot brighter
-
Fixed issue with brake calipers
-
Flag display settings
-
Adjusted cockpit camera position
-
Moved flag display higher up
-
Optimised all driver related meshes
-
Increased headlight glow brightness
-
Added custom colours to headlights
-
Corrected fuel estimate, was too low
-
Add gear change restrictions, so going from N to R cannot be activated above 5km/h and going from N to 1st cannot be activated above 80km/h
-
LMP2
-
Oreca 07 LMP2
-
Optimised shadow mesh
-
Fixed rain tire textures not showing
-
Fixed headlights not showing in puddles
-
Fixed brake lights not showing
-
Updated flag display
-
Corrected fuel estimate, was too low
-
Change gearbox downshift protection rpm threshold down to 8300rpm
-
Hypercar
-
Cadillac V-Series.R LMDh
-
Updated flag display
-
Fixed left and right mirrors not being adjustable
-
Fixed headlights not showing in puddles
-
Added extra 10mm of range for rear 3rd packer settings
-
-
Ferrari 499P LMH
-
Fixed gap in centre mirror that could be seen on onboard cameras
-
Fixed rim blur
-
Fixed strange shadows on track in cockpit view
-
Fixed headlights not showing in puddles
-
Fixed typo in default setups
-
-
Glickenhaus SCG 007 LMH
-
Fixed two objects poking out of cockpit, were visible from external views
-
Fixed font so “R” shows in non english languages
-
Fixed rear camera being too bright
-
Fixed headlights not showing in puddles
-
Fixed headlight glow not showing
-
Updated flag display
-
Exterior on-throttle sample sound update and slightly increased volume
-
-
Peugeot 9X8 LMH
-
Fixed rim animation
-
Updated wiper animation and textures
-
Updated LOD uvw maps
-
Flag display settings
-
Centred camera
-
Optimised shadow mesh
-
Made headlights reflect in puddles
-
Changed default setups
-
-
Porsche 963 LMDh
-
Updated rim material
-
Fixed low body LOD
-
Fixed setting change title and text
-
Removed arrows from detail mesh
-
Added blue pit light for car #5
-
Added red pit light for car #75
-
Adjusted emissives labels
-
Optimised shadow mesh
-
Updated rim smoothing
-
Added rain light
-
Updated flag display
-
Made headlights reflect in puddles
-
Added extra 10mm of range for rear 3rd packer settings
-
Small onboard engine sound sample bugfix
-
-
Toyota GR010 LMH
-
Updated cockpit materials
-
Fixed number plate clipping on certain LOD levels
-
Fixed issue with brake calipers
-
Flag display settings
-
Fixed cockpit view position
-
Moved flag display up
-
Made headlights reflect in puddles
-
Lowered HUD and flag display glow
-
Changed default setups
-
RCD class filter correction
-
Reduced onboard MGU volume
-
-
Vanwall Vandervell 680 LMH
-
Added rainlight
-
Updated collision mesh
-
Updated wiper animation
-
Fixed brake light
-
Updated flag display
-
Updated brakes textures and meshes, updated current LODs and added missing LODs
-
Optimised shadow mesh
-
Optimised LODs
-
Added interior glow mesh
-
Made headlights reflect in puddles
-