10th December 2024

Headlines Updates

  • Improvements to AI tyre temperature simulation resulting in a better correlation to player tyre warmup.

  • Improved VR support

  • Large scale memory usage optimisation resulting in higher FPS during more contested scenes

  • Improved texture loading performance with improvements of around 30%

  • Added new Online menu

  • Improved event lobby screen for all online modes

  • Added the ability to host your own lobbies via RaceControl.GG

  • Added Online Championships feature for RaceControl Pro

  • Daily Race future event access and practice for RaceControl Pro

  • Added HTML Broadcast Overlay system with WEC styling

  • Fix for AMD memory leaks (as seen in Update 2, Patch 1, Hotfix 2)

Headlines – Content

  • Added McLaren 720S LMGT3 Evo as FREE DLC

  • Added Corvette Z06 LMGT3.R as part of DLC Pack 3

  • Added BMW M4 LMGT3 as part of DLC Pack 3

  • Added Ferrari 296 LMGT3 as part of DLC Pack 3

  • Added Interlagos as part of DLC Pack 3

  • Tyre/Aero updates – The “edge” on both tyre and aero has been softened. Locking the brakes (especially at front) is now less easy. There is a little bit more grip at higher speeds and a less aggressive drop-off when at or slightly over the limit.

  • Tyre Physics – Adjusted temperature warm-up curve to provide less grip at low tyre temperatures. Adjusted grip drop-off with temperature & pressure sensitivity based on slip. Slightly less aggressive curve.

Game Updates

Achievements

  • Fixed “A Day At The Races” achievement not tracking when completing laps in the Porsche 911.

AI

  • Fixed AI tyre logic which would lead to AI always pitting the first lap after coming out of the pits in damp conditions.

  • Reworked AI lapping logic on straights so they no longer aim for gaps that don’t exist, hoping the other car gets out of the way

  • Fix for physics thread slow downs when lots of AI are on a straight

  • Improved AI settings so you can now set Aggression Low – Medium – High. This scales according to difficulty and Limiter is set automatically with this too.

Cockpit Displays

  • Removed translation on N and R gears so that they show on non-English languages.

Co-op

  • Update to allow restricted classes by event

  • Added support for limited vehicle availability

Driver Labels

  • Fixed crash from driver labels when exiting game

Graphics

  • Adjusted lighting balance as ambient was often too blue.

  • Updated cameras to stay onboard cars when returning to garage

HUD

  • Fixed engineer message “One Lap To Go” being displayed more than once.

  • Added ABS adjustability to MFD electronics page

  • Fixed “One Lap to Go” message often being shown wrong, and added follow up messages when the situation changes.

  • Improved weather information on session MFD page

  • Fixed degrees character not rendering properly when changing FOV in game

Input

  • Fix for keyboard key combinations not working correctly from some users such as adjusting seat, mirrors or pitch.

  • Removed Steering Torque Capability setting, as this would often result in incorrect FFB configuration.

  • Added control mapping for ABS increase/decrease

Limited Tyre Rules

  • Added Limited Tyres online support

Localisation

  • Corrected some errors with localisation text

Physics

  • Fixed Virtual Energy lap count calculation being incorrect when returning to the garage after starting their first lap without completing it at Sebring.

  • Improvements to Tyre Physics to allow increase in slip related dropoff with cold tyres.

  • Fixes for real road drying line calculations not working

  • Reviewed Real Road clearing of rubber in the rain

Online

  • Added future Daily Race cards

  • Fixed join event button not refreshing after event has started

  • Fix for post-race online results screen not showing

  • Fix for viewing past event results always showing todays date.

  • Updated the event countdown bar to count down not up

  • Improved handling of split & event cancelled notifications

  • Fixed finish position not showing up on recent event cards

  • Fixed “Page Not Found” error when clicking during “event changeover” trying to access online event pages

  • Fix for 0 appearing on the standings screen in online racing monitor next to the session time.

Race Starts

  • Fixed formation line issues on full formation lap when Safety car pits

  • Fixed fast rolling start at Le Mans causing player disqualification when following starting instructions in LMP2 or GT car

  • Fixed inconsistencies in the race start guide causing drivers to receive penalties

  • Fixed a situation in which the formation user experience may break if the leader does not grid

Replay

  • Fixed stuttering/judder when viewing replay with the replay UI displayed

  • Fixed a game crash when loading an old replay

Save & Load

  • Improved robustness of Save Game format

  • Fixed car MFD value adjustment not being stored in game saves

  • Fix for full damage repair always taking 180s after loading a save game

  • Fix for saved damage not being restored when restarting stints.

  • Fixed some of the car setup settings return to default when loading a saved game..

Settings & Profiles

  • Fixed some issues around setting screen resolution when monitors have changed

  • Disabled ABS driving aid in in game settings menu when current car is equipped with in car ABS (LMGT3)

  • Added ABS map to car setup menu

  • Update FOV key bind control so that default sits correctly in the sequence

  • Added anti-roll bar bindings to car controls

  • Updated graphics settings page to force confirmation of unapplied changes when leaving screen.

Sound

  • Fix various issues surrounding headphones including initialisation, lack of bass response, and HRTF selection

  • Improved code support for ABS and TC sound

User Interface

  • Full Screen – when the game is in full screen window mode the game will always be the active window even though other windows are in focus on top of it

  • Fix for booting the game in full screen mode on an AMD will often crash or take a long time to boot

  • Updated and improved car renders for in game car select screens

  • Updated Main Menu Order

  • Removed corner UI animations to improve CEF rendering

  • Updated tyre compound UI colours match official WEC scheme

  • Updated damage simulation settings in advanced options to show fixed options rather than a percentage slider

  • Fixed online race notification overlapping page titles at the top left of the screen

Virtual Reality

  • Added VR mirror option to graphics settings page

  • Added VR related key binds to UI

  • Added configurable VR UI and HUD render size

  • Fix for undercar shadows only rendering in one eye

  • Adjusted Spectator Camera clip planes to prevent clipping when looking around

  • Added VR specific HUD

  • Revised PFX settings for VR and revised glare settings in general

  • Desaturate environment when in menus in VR.

  • Temporarily disabled motion blur in VR, due to it only working in one eye

  • Updated VR defaults settings on first launch to 1920×1080 VR Mirror and low PFX

  • Fixed applying any Display changes whilst in VR causing the game to freeze

  • Improved UX around out of focus game window in VR by desaturating screen when game isn’t in focus

Voice Over

  • Added missing Green Flag Voice Over at Le Mans

Track Updates

Tracks

  • Updated all tracks Real Road presets for better and more consistent grip distribution.

    Circuit of the Americas
  • Removed collisions from fuelling rigs

  • Updated back straight track limits to not allow red side aprons

    Portimao
  • Removed collisions from fuelling rigs

  • Fixed AI braking when switching to pit path.

  • Fixed white line pit exit track limits detection not working

    Circuit de la Sarthe
  • Corrected which side of the track Pole Position takes the green flag from

    Imola
  • Corrected which side of the track Pole Position takes the green flag from

  • Fixed pit stands smoothing issues

    Sebring
  • Corrected which side of the track Pole Position takes the green flag from

    Bahrain 2023
  • Corrected which side of the track Pole Position takes the green flag from

    Spa-Francorchamps
  • Updated Spa Rolex gantry with Le Mans Ultimate asset

Car Updates

  • Added new AI Tyre Warmup to all cars

  • New traction control sound samples on all cars

  • Adjusted RealRoad tyre physics sensitivity. Less grip delta as RealRoad increases and less grip delta between rubbered and non-rubbered track surface

  • Re-ordered “Fill Grid” priorities for Hypercar class 2024 season by championship order

  • Updated Cockpit Displays to ensure dashboard units respect user settings

  • Added the ability to set all tyres in the HUD pit menu

  • Added CDA setups for Alpine and Isotta

  • New pit limiter sound updates – linked to RPM

  • Minor volume changes and base adjustments on all LMH and LMDh

    Porsche 963

  • Added second Proton WEC livery

    Ferrari 499P

  • Fixed track map not displaying correctly

  • Added 2024 steering wheel updates

  • Updated interior sounds with new engine samples

    Cadillac V-Series.R

  • Fixed spelling mistake on glove texture

  • Corrected Cadillac #2 LM driver lineup

  • Fixed Felipe Drugovich appearing with incorrect flag

  • Updated interior sounds with new engine samples

    Alpine A424

  • Fixed number plate clipping with body

  • Added cockpit light to Alpine

    Peugeot 9X8 2024

  • Fixed missing blur on hard tyre compound wheel’s spokes

  • Fixed 2024 9X8 to have the same seat adjustment as the 2023 9X8

    Toyota GR010

  • Updated Toyota HUD with new graphics for speed and battery

    BMW M Hybrid V8

  • Added new steering wheel from Le Mans onwards

   Oreca 07 LMP2

  • Fix for lights not reflecting in puddles

    Chevrolet Corvette C8.R

  • Fix for extra lights come on when hitting redline

  • Updated C8R GTE HUD with correct font

    Ferrari 488 GTE EVO

  • Fix for idle sounds missing/too quiet

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